the ones most interesting for a player to use, the AI does very poorly with) squishy units that require particularly intelligent use of, i.e. Some units play to what the AI is better at than others (units with high Raw Stats, especially defensive stats, the AI does pretty well with. it'll throw away units that didn't need to be thrown away, for the sake of getting a kill NOW that it could've gotten later anyway, and generally isn't very good at preserving its units. if you approach a battle from the perspective that every unit is probably going to die, the ai is relatively smart about making the most of what it's got and dealing the most damage to the player it can before being steamrolledįlip the script, or make it an even battle, and the problems the AI has are more obvious. The aow3 AI is very good at a particular type of battle, which is the type of battle you're going to see most often: one where victory is mostly assured for the player. Note that Player VS AI battles in the PBEM style Classic Turns do not cost a card as they do not require the other players to be online. Cards do not regenerate over their starting maximum. Both the starting amount and the number of turns before a card regenerates can be configured by the host in the Turns Tab of the Scenario Setup. For an observing player, it makes watching battles more exciting as the stakes are high in the battles that do take place.Īll players are given a number of combat cards at the start of the game, cards regenerate after a number turns have elapsed. This makes multiplayer games go faster as they require you to think carefully about which battles you play manually. Each manual battle that delays the game for others costs a card. In Planetfall we have added a new system for you that that gamifies the number of manual battles, the Combat Cards System.Ĭombat Cards determine the number of times players can use manual combat in a multiplayer game. Always Use Auto Combat (in a live multiplayer game with more than 2 players, this was basically the only way to play).Manual combat only vs AI (Used primarily in Classic Turns).Manual combat only between Human Players.The following options help reduce the amount of battles in game: Manual Combat can make sessions last long and or involve waiting for players, especially in games with more than two human players.
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